How an artists can allow a randomised creations to reflect the controlled chaos of quantum computing.
The game play of Libby Heaney's Hivemind - a maze of questions to reflect on your practice... blurry quantum world... machine learning computing enables the most complex problems to be answered by a quantum computer - it can solve every problem at once.
IBMs Quantum Blur cubic account is free interface to help people to explain quantum programming without learning code. QBits or quantum bits can be manipulated into a maths string and the data from that code can be played with in python (or other coding software) to simulate the equation where artists working with data, random and creations with AI.
Libby Heaney's exhibition and work: https://www.arebyte.com/evolution-of-ent
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and see here the programme of the work - The Evolution of Ent-:
Storytelling in non linear ways, multiple narratives artists giving subjective experiences of artistic interaction.
I have just worked on an artistic piece called 'Ladies Walk' and have created a piece that inhabits a painted layer and a filmic one too... the degrading of the image links back to its age and original purpose of a bridge to link a walk, but the more sinister other world of the bridge is of death and of stories that have been shattered into other narratives. Using technology here as a link between narrative, history, paint & pixels SEE BELOW:
Interesting concept of artists using quantum computing to deliver concepts and answers to the great artistic questions about life and death itself...
Matthew Stone's AI painting represents a creative shift in the artworld. Interview in CR “I personally think every artist has to just explore this technology, because it’s a paradigm shift,” says Matthew Stone of the proliferation of AI in an artistic context. Technology has long been woven into his practice, employed to create patchworked forms in his fantasy scenes, including the symbolism-rich artwork for FKA twigs’ sophomore album Magdalene."
I particularly like Matthews mixture of traditional painting techniques with the digitisation of the image strokes. www.matthewstone.co.uk/
This is a early piece of my own work where I was concerned with the human condition, the texture of the appearance of being human. I wanted to evoke emotion, pain, fear, unrest with the work and the stylisation available now with AI and 3D artwork could make infinite possibilities for me to carry this work into a literal new dimension.
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